Neon Tactical Fleet Board Game

Pick a shifting battlespace, deploy your fleet fast, and fight for control. Claim mine spots, contest bonus-income stations, use terrain and automation to your advantage, and destroy the enemy Starbase to win.

⬡ Variable map sizes, irregular board shapes, and procedural terrain
⚡ Beams, ions, missiles, torpedoes, and gravity effects
★ Starbases, command points, auto-mining, auto-defend, and upgrades
◆ Carriers, fighters, drones, and multi-cell capital ships
◈ Hotseat, smarter AI, and Commander modes like Hunt / Defend / Scout / Escort

How to Play

Overview

Maps & Terrain

Turns & Actions

Ships

TypeHPShieldsMoveCapBuild CostDefault Weapons
Interceptor51624cBeam Cannon
Frigate62437cBeam + 1 empty slot
Carrier1013512cDefense Beam + Fighter launch
Dreadnought1452714cBeam + Missile + 2 empty — attacks twice/turn
Fighter3050Carrier onlyBeam / Ion / Light Missile
Mining Ship40326cNone — converts mine spots to bases
Engineer Drone51328cDrone Pulse (heal, repair, support)

Stances & Automation

Weapons

WeaponDmgRangeNotes
Beam Cannon15Requires LOS · Front 180° arc
Ion Cannon0/1 sh5Requires LOS · Front arc · Disables weapons if shields = 0
Missile Launcher26No LOS · Any direction
Torpedo Launcher312Any dir · Pierces shields · Delayed · PD: 5–6 intercept

Combat

System Damage (1d4)

RollEffectDuration
1Weapons Offline1 turn
2Engines Damaged (−1 move)Until repaired
3Shield Emitter Damaged (−1 max shields)Until repaired
4Fire Control Damaged (−1 attack roll)Until repaired

Economy & Command Points

Upgrades

UpgradeCostEffectShips
Enhanced Shields3c+1 max shield · Regen 2/turnI, F
Ion Retrofit3cReplace Beam → Ion CannonI, F
Torpedo Launcher6cReplace Beam → Torpedo (range 6, pierces shields) — halves Interceptor movementI only
Torpedo Launcher8cFill empty slot with Torpedo LauncherD only
Gravity Well10cFill empty slot — immobilizes target 2 turns, range 4D only
Missile Addition6cFill empty slot with Missile LauncherF only
Emergency Repairs3cOnce per turn: restore 1 HPI, F
Precision Targeting4cReroll one failed attack/turnI, F
Reinforced Hull4c+2 max HPI, F
Starbase Upgrades (costly but permanent)
Beam Turret8cMount Beam Cannon on StarbaseBase
Missile Battery10cMount Missile Battery on StarbaseBase
Torpedo Launcher14cMount Torpedo Launcher on StarbaseBase
Enhanced Shields6c+2 max shields on StarbaseBase
Reinforced Hull8c+3 max HP on StarbaseBase
Second Stardock12cRequires Fleet Expansion Dock · +5 more fleet capBase

Quick Reference

Ship Stances Reference

ShipModeEffectsNotes

Commander Modes Reference

ModeWhat It DoesAttack?Best Use

Support Automation Reference

SystemTriggerWhat It AutomatesNotes

Match Setup

Player 1
Player 2
Map Size
Smaller map, faster games, earlier contact.
Operation Preview
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Round 1 Player 1 Deployment
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